DarkSouls3 Pathtracing - Crucifixion woods(Nvidia DLSS-5 Comparision)

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59 подписчиков

12+
12+

474 просмотра

10 дней назад

ПожаловатьсяНарушение авторских прав
12+
12+

474 просмотра

10 дней назад

-Ryzen 3600, 16 GB RAM -1440p DLSS Quality, RTX 5080, Default Preset - Nvidia DLSS-5 is done pre-upscaling as NRD is used to denoise. So It runs at much lower cost. The NR image is then upscaled using DLSS-SR Denoiser - NRD Reblur in SH Mode - NRD Sigma for Player torch - Nvidia NR Lighting Description. PostProcess Exposure (-8EV to 2EV) RTX 5080 (Power limited to 250W) finishes rendering it in 10ms. So you can scale your card setup performance accordingly. DS3 Geometry is 10X of DS2, Requirements will be similar to DS2LE, All cards supported for DS2LE will be for DS3 as well. All RTX 2/3 series are supported. You may have to use a slightly higher upscaling. For eg if you used Quality mode in DS2LE. You will probably need to use Balanced for DS3 Буферизовано с YouTube (https://www.youtube.com/watch?v=NJkjihNcC0U) на время плохой работы YouTube.