Terrain Particle System - Part 2: ParticlesGPU
Part 2 of a series exploring an interactive particle system based on terrain features. Learn how to use particlesGPU for velocity map visualization, and how to integrate the procedural terrain from the last video. Project file available on patreon: patreon.com/water__shed
Part 2 of a series exploring an interactive particle system based on terrain features. Learn how to use particlesGPU for velocity map visualization, and how to integrate the procedural terrain from the last video. Project file available on patreon: patreon.com/water__shed



