Point Clouds with ParticlesGPU and PBR Rendering!

Create stunning renders with point clouds using the ParticlesGPU component from the palette, with just a few tweaks! Build a physically based rendering pipeline for the point cloud, add turbulence or interactive attractors, and more! Project Files: https://www.patreon.com/posts/point-clouds-and-106013202 Instagram: www.instagram.com/lake_heckaman 00:00 - Start 00:26 - Point Cloud Particles GPU Intro 01:10 - Begin Patch Recreation 03:38 - Customize Particles GPU Component for point clouds 11:07 - GLSL SeekRestPos function 20:34 - PBR Render Network Setup

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Create stunning renders with point clouds using the ParticlesGPU component from the palette, with just a few tweaks! Build a physically based rendering pipeline for the point cloud, add turbulence or interactive attractors, and more! Project Files: https://www.patreon.com/posts/point-clouds-and-106013202 Instagram: www.instagram.com/lake_heckaman 00:00 - Start 00:26 - Point Cloud Particles GPU Intro 01:10 - Begin Patch Recreation 03:38 - Customize Particles GPU Component for point clouds 11:07 - GLSL SeekRestPos function 20:34 - PBR Render Network Setup

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