Interactive Water Simulation in TouchDesigner | Tutorial
In this TouchDesigner Tutorial, you learn to use my latest update to the SPH tool (Smoothed Particle Hydrodynamics) to simulate an interactive tank of water. You also see how to output the fluids density to a T3D (3D Texture) and render the fluid with a sophisticated water material including refractions. For this, we use the surfaceT3D. All necessary tools and the project file can be downloaded on my Patreon https://www.patreon.com/cw/JosefPelz 00:00 Intro 01:00 Starting From Scretch 01:43 Render Setup 04:03 SPH Fluid Sim Setup 05:47 Prepairing Mouse Interaction 10:02 Projection of Mouse Position 12:51 Steering the Fluid via Mouse 15:48 SPH's T3D Output 18:02 Rendering as surfaceT3D 25:40 Mouse Interaction Continued
In this TouchDesigner Tutorial, you learn to use my latest update to the SPH tool (Smoothed Particle Hydrodynamics) to simulate an interactive tank of water. You also see how to output the fluids density to a T3D (3D Texture) and render the fluid with a sophisticated water material including refractions. For this, we use the surfaceT3D. All necessary tools and the project file can be downloaded on my Patreon https://www.patreon.com/cw/JosefPelz 00:00 Intro 01:00 Starting From Scretch 01:43 Render Setup 04:03 SPH Fluid Sim Setup 05:47 Prepairing Mouse Interaction 10:02 Projection of Mouse Position 12:51 Steering the Fluid via Mouse 15:48 SPH's T3D Output 18:02 Rendering as surfaceT3D 25:40 Mouse Interaction Continued



