Introducing Node Geometry

David introduces the exciting new procedural node geometry system for Babylon.js. Using the Node Geometry Editor, this system allows you to connect trees of nodes to create an infinite canvas of possibilities for geometry creation that runs smoothly on the web! Helpful links to dive into Babylon.js: https://www.babylonjs.com/ - The homepage: a great starting place. https://doc.babylonjs.com/ - The documentation: knowing all the details. https://forum.babylonjs.com/top/all - The Forum: the best place to ask questions and learn. https://playground.babylonjs.com/ - The Playground: the place to experiment get your hands dirty. https://nme.babylonjs.com/ - The Node Material Editor: the place to create stunning gpu shaders.

Иконка канала Новые медиа
22 подписчика
12+
3 года назад
12+
3 года назад

David introduces the exciting new procedural node geometry system for Babylon.js. Using the Node Geometry Editor, this system allows you to connect trees of nodes to create an infinite canvas of possibilities for geometry creation that runs smoothly on the web! Helpful links to dive into Babylon.js: https://www.babylonjs.com/ - The homepage: a great starting place. https://doc.babylonjs.com/ - The documentation: knowing all the details. https://forum.babylonjs.com/top/all - The Forum: the best place to ask questions and learn. https://playground.babylonjs.com/ - The Playground: the place to experiment get your hands dirty. https://nme.babylonjs.com/ - The Node Material Editor: the place to create stunning gpu shaders.

, чтобы оставлять комментарии