Outline effects in Blender using geometry nodes
In this video I'll walk through how to create a toon style outline for any mesh object using geometry nodes. It'll have customizable thickness, rim light effects, shadow areas, and animated distortion effects. [0:00] Intro [3:56] Setting up the node group [10:58] Creating a rim light offset [16:17] Basic shadow effect [24:30] Shader shadow effect [29:15] Distortion and noise animation effects
In this video I'll walk through how to create a toon style outline for any mesh object using geometry nodes. It'll have customizable thickness, rim light effects, shadow areas, and animated distortion effects. [0:00] Intro [3:56] Setting up the node group [10:58] Creating a rim light offset [16:17] Basic shadow effect [24:30] Shader shadow effect [29:15] Distortion and noise animation effects



